LS20 Conference Program

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701 - BYOD: Easily Build Native Apps Using Google Flutter

April 01, 2020
Salon 1
Tools and Development

Let's say you want to build a mobile app for learning content on both iOS and Android. It's not easy, you would have to learn two different applications not to mention two different coding language and then maintain both project files to ensure they are kept up to date with the latest and greatest features. It requires a lot and two different teams to maintain the same app on both platforms.

Google recently announced Google Flutter. Flutter is a way to quickly build mobile apps that can be published to both iOS and Android devices by using simpler widgets instead of having to code everything up from scratch, making it quicker to design your app layouts. In this session you will learn how to quickly add native motion and designs that feel like it was meant for each device and it performs exactly how any other native app would perform. We'll walk through how to get started with Flutter, including getting it installed and building your first simple app you can install on your own device.

In this session, you will learn:

  • Basics of Google Flutter
  • Publishing apps for both iOS and Android
  • How to add animation to your apps
  • How to create simple layouts for your app

Audience:

Designers, developers

Technology discussed:

Windows, MacOS, iOS, Android

Participant technology requirements:

Google Flutter

Speakers
Jeff Batt, Founder - Learning Dojo

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Sessions

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Keynotes

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Schedule

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Pre-Conference Activities

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Hotel Information

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Who Should Attend

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