P01 - BYOD: Creating Effective Microlearning for Boosting and Standalone Content
Microlearning is really hot right now. It seems everyone is "going micro" or wants to be. Most commonly, people use microlearning in one of two ways: as reinforcement, or to provide new content. But how do you actually do that and ensure you're using those strategies in instructionally-sound ways? Many people don't go micro because they are afraid it won't work. And those who do go micro without being instructionally sound create materials with little value that waste everyone's time. That makes it incredibly difficult to get organization buy-in!
In this hands-on workshop you'll create effective microlearning plans and materials with your own content that you can implement at your organization. You'll create a boosting plan, including the content and cadence. Then you'll create one or more pieces of boosting content. Next, you'll design a standalone microlearning resource. You’ll take your own content and break it into bite-sized pieces, and then create a content outline for one of those resources. Finally, you'll work in a team to create a piece of standalone microlearning using the tools and skills within your group. You’ll leave this workshop with four valuable products: a plan for a boost learning program; part of that boost program created; a design plan for a standalone microlearning asset; and a piece of standalone microlearning that you helped to create.
In this session, you will learn:
- How to create a boost learning plan for your own content
- How to create boosting content
- How to break your own content into bite-sized pieces for microlearning delivery
- How to design and create a piece of standalone microlearning
Participant technology requirements:
Participants will need Word for the planning activities. To create their boost content they will use Word or any other design tool they wish (InDesign, Illustrator, Piktochart, Venngage, etc.). For the development activity, we will use whatever development tools attendees have on their computers (Captivate, Storyline, Adobe XD, etc.).