LS20 Conference Program

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SXR205 - Create, Publish, and Deliver an Interactive Enterprise VR Experience in 30 Minutes

April 01, 2020
The Rosen Centre
Virtual Reality

Many people think that VR training has too high of a barrier to entry for them to use it today.  The equipment is thought to be too expensive, the process to create too daunting, and the deployment to users not possible nor practical in today's corporate world.

This interactive session will cover the creation, editing, publishing, and tracking of VR training using 360-degree video. It will highlight the potential learning applications for using VR, and how it can be integrated into your current learning environment.

The presenter will create an interactive VR scenario from scratch on stage, showing all of the techniques needed to create your very own content. He will then publish the content so that the audience can view the newly created content live on their own devices.

In this session, you will learn:

  • What type of source materials are needed to create VR
  • How to rapidly create immersive learning
  • How to publish and distribute VR to your organization
  • How to apply gamification techniques to immersive learning

Technology discussed:

Interactive VR, 360 video

Target audience:

Designers, developers, managers

Speakers
John Blackmon, Chief Technology Officer - Trivantis

Premium Sponsors


 

Sponsors


 

See The Full Exhibitor List Here

Sessions

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Keynotes

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Schedule

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Pre-Conference Activities

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Hotel Information

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Who Should Attend

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