P03 - BYOD—Getting Started With Augmented Reality: Immersive Learning Design

Sunday, May 02, 2021
Rosen Shingle Creek
AR and VR

Immersive technology is gradually becoming a part of our everyday world. When it comes to learning and development, mobile augmented reality offers itself as an affordable and accessible path to developing learning experiences. Of all the immersive options, AR has the least barriers to entry for your organization and learners. However, as with any approach, there are questions. What tools do I use? Where does it fit in my development workflow? Where do I start? This workshop will provide answers to those questions and more.

This workshop is designed to take a closer look at using augmented reality for learning and development. We will start by defining the different types of immersive technology available today. We will focus on strategies and use cases for AR and how it is being used in and around learning. We will explore different tools and techniques you can use to start developing AR. Together we will plan and build multiple AR experiences that could be used in your everyday L&D projects. These experiences will kickstart ideas that you can take back to your organization and share. This session is designed for all experience levels and provides everyone the opportunity to discover, explore, and build augmented reality.

In this session, you will learn:

  • The difference between augmented, mixed, and virtual reality
  • What tools are available for augmented reality design and development
  • Common use cases for AR in the world today
  • How to plan and build an AR experience
  • How to integrate AR development into your existing workflow

Technology discussed:

Mobile devices, Zappar, UniteAR, FocusAR

Participant technology requirements: Participants will need a laptop, mobile device, and the ability to access a cloud-based share drive.

Destery Hildenbrand, Senior Instructional Designer - GP Strategies

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